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77261e0b1f |
@@ -1,4 +0,0 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
@@ -1,2 +0,0 @@
|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
||||
@@ -0,0 +1,19 @@
|
||||
name: Deploy Static Site
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Pull latest changes via SSH
|
||||
uses: appleboy/ssh-action@master
|
||||
with:
|
||||
host: ${{ secrets.SSH_HOST }}
|
||||
username: ${{ secrets.SSH_USER }}
|
||||
key: ${{ secrets.SSH_PRIVATE_KEY }}
|
||||
script: |
|
||||
cd /opt/grid-world/
|
||||
git pull origin main
|
||||
echo all good
|
||||
@@ -1,3 +0,0 @@
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
||||
@@ -1,47 +0,0 @@
|
||||
[gd_scene format=3 uid="uid://djk5pbfui7ks7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c8ei5ikik30wn" path="res://landscape/Grid/grid_white.tscn" id="2_cm0pq"]
|
||||
[ext_resource type="AudioStream" uid="uid://dhc8mgjhhhpsy" path="res://Materials/tron_01.ogg" id="4_cm0pq"]
|
||||
[ext_resource type="PackedScene" uid="uid://c3efk6k8xnf57" path="res://Player/Player.tscn" id="5_03owx"]
|
||||
[ext_resource type="PackedScene" uid="uid://db05x4f444mr2" path="res://models/tower_01/Tower_01.glb" id="5_fos0i"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqndqry1608mu" path="res://models/building_02.glb" id="6_3dxm6"]
|
||||
[ext_resource type="PackedScene" uid="uid://dr2udwp3pu8g1" path="res://models/house_02/house_02-col.glb" id="6_lgr22"]
|
||||
|
||||
[sub_resource type="Environment" id="Environment_bcw3a"]
|
||||
background_energy_multiplier = 1.2
|
||||
ambient_light_color = Color(0.17462614, 0.17462593, 0.17462596, 1)
|
||||
ambient_light_energy = 2.82
|
||||
glow_enabled = true
|
||||
glow_blend_mode = 0
|
||||
glow_hdr_threshold = 0.8
|
||||
fog_enabled = true
|
||||
fog_light_color = Color(0.30408522, 0.40256965, 0.43408683, 1)
|
||||
fog_light_energy = 0.1
|
||||
fog_sun_scatter = 0.07
|
||||
fog_density = 0.005
|
||||
fog_sky_affect = 0.9
|
||||
|
||||
[node name="main_world" type="Node3D" unique_id=452092728]
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1905581446]
|
||||
environment = SubResource("Environment_bcw3a")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="WorldEnvironment" unique_id=1545130218]
|
||||
stream = ExtResource("4_cm0pq")
|
||||
autoplay = true
|
||||
|
||||
[node name="Grid-white" parent="." unique_id=1123893336 instance=ExtResource("2_cm0pq")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0073792934, 0.009522438, 0.33711243)
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||||
|
||||
[node name="CharacterBody3D" parent="." unique_id=365865796 instance=ExtResource("5_03owx")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4852746, 1.449548, 2.3875265)
|
||||
|
||||
[node name="house_02-col" parent="." unique_id=1283879441 instance=ExtResource("6_lgr22")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5781927, -0.54343367, 12.694141)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Tower_01" parent="." unique_id=272196463 instance=ExtResource("5_fos0i")]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 41.396, 0, 0)
|
||||
|
||||
[node name="building_02" parent="." unique_id=1584750538 instance=ExtResource("6_3dxm6")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31.885546, 0.009521484, -11.011906)
|
||||
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
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||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://2iw2w1cvaa83"
|
||||
path="res://.godot/imported/End_0f_line.ogg-b2a09fc91ceceaf15f34ad6d3877acd0.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/End_0f_line.ogg"
|
||||
dest_files=["res://.godot/imported/End_0f_line.ogg-b2a09fc91ceceaf15f34ad6d3877acd0.oggvorbisstr"]
|
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|
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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Before Width: | Height: | Size: 2.3 MiB |
@@ -1,40 +0,0 @@
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[remap]
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://diri1nt1o3uom"
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path="res://.godot/imported/Poliigon_GrassPatchyGround_4585_AmbientOcclusion.jpg-71413f4284520407db92f25c7723ce18.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/grass/Poliigon_GrassPatchyGround_4585_AmbientOcclusion.jpg"
|
||||
dest_files=["res://.godot/imported/Poliigon_GrassPatchyGround_4585_AmbientOcclusion.jpg-71413f4284520407db92f25c7723ce18.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
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detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 4.4 MiB |
@@ -1,41 +0,0 @@
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[remap]
|
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|
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importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dwplniouc0rmw"
|
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path.s3tc="res://.godot/imported/Poliigon_GrassPatchyGround_4585_BaseColor.jpg-944eea5ecb26bd9d2d3beafd723209db.s3tc.ctex"
|
||||
metadata={
|
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"imported_formats": ["s3tc_bptc"],
|
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"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/grass/Poliigon_GrassPatchyGround_4585_BaseColor.jpg"
|
||||
dest_files=["res://.godot/imported/Poliigon_GrassPatchyGround_4585_BaseColor.jpg-944eea5ecb26bd9d2d3beafd723209db.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
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detect_3d/compress_to=0
|
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|
Before Width: | Height: | Size: 17 KiB |
@@ -1,40 +0,0 @@
|
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[remap]
|
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|
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importer="texture"
|
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type="CompressedTexture2D"
|
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uid="uid://dq2ofsahfipu6"
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path="res://.godot/imported/Poliigon_GrassPatchyGround_4585_Metallic.jpg-c9f1b911992c91b2b6af25f6dbd059af.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Metallic.jpg"
|
||||
dest_files=["res://.godot/imported/Poliigon_GrassPatchyGround_4585_Metallic.jpg-c9f1b911992c91b2b6af25f6dbd059af.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -1,41 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dmrry3rrnwsej"
|
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path.s3tc="res://.godot/imported/Poliigon_GrassPatchyGround_4585_Normal.png-23359acfdc5e692f1b8c6b62de298156.s3tc.ctex"
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metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Normal.png"
|
||||
dest_files=["res://.godot/imported/Poliigon_GrassPatchyGround_4585_Normal.png-23359acfdc5e692f1b8c6b62de298156.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=1
|
||||
roughness/src_normal="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Normal.png"
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
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process/size_limit=0
|
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detect_3d/compress_to=0
|
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|
Before Width: | Height: | Size: 2.1 MiB |
@@ -1,41 +0,0 @@
|
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[remap]
|
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cfsjjd835bv75"
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path.s3tc="res://.godot/imported/Poliigon_GrassPatchyGround_4585_Roughness.jpg-f8c8391d5fb2c5905f50275fc13d3765.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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|
||||
[deps]
|
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|
||||
source_file="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Roughness.jpg"
|
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dest_files=["res://.godot/imported/Poliigon_GrassPatchyGround_4585_Roughness.jpg-f8c8391d5fb2c5905f50275fc13d3765.s3tc.ctex"]
|
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|
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[params]
|
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|
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compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
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compress/hdr_compression=1
|
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compress/normal_map=0
|
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compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
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roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://dhc8mgjhhhpsy"
|
||||
path="res://.godot/imported/tron_01.ogg-27194726fa3b43b19d1b720e44c7e775.oggvorbisstr"
|
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|
||||
[deps]
|
||||
|
||||
source_file="res://Materials/tron_01.ogg"
|
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dest_files=["res://.godot/imported/tron_01.ogg-27194726fa3b43b19d1b720e44c7e775.oggvorbisstr"]
|
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|
||||
[params]
|
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|
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loop=true
|
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loop_offset=0.0
|
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bpm=0.0
|
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beat_count=0
|
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bar_beats=4
|
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@@ -1,25 +0,0 @@
|
||||
[gd_scene format=3 uid="uid://c3efk6k8xnf57"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c22hclit1affa" path="res://Player/character_body_3d.gd" id="1_iwpo4"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_h8axm"]
|
||||
radius = 0.35205078
|
||||
height = 2.3198242
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_bcw3a"]
|
||||
radius = 0.34472656
|
||||
height = 2.3242188
|
||||
|
||||
[node name="CharacterBody3D" type="CharacterBody3D" unique_id=365865796]
|
||||
script = ExtResource("1_iwpo4")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1618285171]
|
||||
shape = SubResource("CapsuleShape3D_h8axm")
|
||||
debug_color = Color(0, 0.6, 0.69803923, 1)
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="." unique_id=1749679416]
|
||||
transform = Transform3D(1, 0, -1.7484555e-07, 0, 1, 0, 1.7484555e-07, 0, 1, 0, 0.9, 0)
|
||||
fov = 59.9
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=81801455]
|
||||
mesh = SubResource("CapsuleMesh_bcw3a")
|
||||
@@ -1,81 +0,0 @@
|
||||
extends CharacterBody3D
|
||||
|
||||
# Настройки скорости
|
||||
const WALK_SPEED = 5.0
|
||||
const SPRINT_SPEED = 8.5
|
||||
const JUMP_VELOCITY = 4.5
|
||||
|
||||
# Настройки чувствительности мыши
|
||||
@export var MOUSE_SENSITIVITY: float = 0.003
|
||||
|
||||
# --- Настройки тряски камеры (Head Bobbing) ---
|
||||
const BOB_FREQ = 2.4 # Частота покачивания
|
||||
const BOB_AMP = 0.08 # Амплитуда покачивания
|
||||
var bob_time: float = 0.0
|
||||
|
||||
# Ссылки на узлы
|
||||
@onready var head: Node3D = $Camera3D
|
||||
|
||||
func _ready() -> void:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
|
||||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("ui_cancel"):
|
||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||
|
||||
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
|
||||
if event is InputEventMouseMotion and Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
|
||||
rotate_y(-event.relative.x * MOUSE_SENSITIVITY)
|
||||
head.rotate_x(-event.relative.y * MOUSE_SENSITIVITY)
|
||||
head.rotation.x = clamp(head.rotation.x, deg_to_rad(-80), deg_to_rad(80))
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# 1. Гравитация
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
|
||||
# 2. Прыжок на Пробел
|
||||
if Input.is_key_pressed(KEY_SPACE) and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# 3. Определение скорости (Спринт)
|
||||
var current_speed := WALK_SPEED
|
||||
if Input.is_key_pressed(KEY_SHIFT):
|
||||
current_speed = SPRINT_SPEED
|
||||
|
||||
# 4. Управление WASD
|
||||
var input_dir := Vector2.ZERO
|
||||
if Input.is_key_pressed(KEY_D):
|
||||
input_dir.x += 1
|
||||
if Input.is_key_pressed(KEY_A):
|
||||
input_dir.x -= 1
|
||||
if Input.is_key_pressed(KEY_S):
|
||||
input_dir.y += 1
|
||||
if Input.is_key_pressed(KEY_W):
|
||||
input_dir.y -= 1
|
||||
|
||||
input_dir = input_dir.normalized()
|
||||
|
||||
# 5. Движение относительно взгляда персонажа
|
||||
var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
velocity.x = direction.x * current_speed
|
||||
velocity.z = direction.z * current_speed
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, current_speed)
|
||||
velocity.z = move_toward(velocity.z, 0, current_speed)
|
||||
|
||||
# 6. Эффект тряски / раскачивания камеры (Head Bobbing)
|
||||
bob_time += delta * velocity.length() * float(is_on_floor())
|
||||
head.transform.origin = _head_bob(bob_time)
|
||||
|
||||
move_and_slide()
|
||||
|
||||
# Функция расчета позиционирования камеры при шагах
|
||||
func _head_bob(time: float) -> Vector3:
|
||||
var pos := Vector3.ZERO
|
||||
pos.y = sin(time * BOB_FREQ) * BOB_AMP
|
||||
pos.x = cos(time * BOB_FREQ / 2) * BOB_AMP
|
||||
return pos
|
||||
@@ -1 +0,0 @@
|
||||
uid://c22hclit1affa
|
||||
@@ -0,0 +1,15 @@
|
||||
# grid-world — готовая веб-сборка игры
|
||||
|
||||
Здесь только **результат экспорта** из Godot (проект — в соседнем репозитории `my-world`). Руками ничего не правится.
|
||||
Пуш в `main` запускает CI (`.gitea/workflows/deploy.yml`): ssh на сервер и `git pull` в `/opt/grid-world`, откуда nginx отдаёт сайт.
|
||||
|
||||
| Файл | Что это | Размер |
|
||||
|---|---|---|
|
||||
| `index.html`, `index.js`, `index.png`, `index.icon.png`, `index.apple-touch-icon.png`, `index.audio*.js` | страница и загрузчик | мелочь |
|
||||
| `index.wasm` | движок Godot | 39,5 МБ (~10 МБ по сети с gzip) |
|
||||
| `index.pck` | основная игра: хаб, игрок, сеть, порталы | ~70 КБ |
|
||||
| `world.pck` | карта «Песочница» (качается при входе в портал) | ~13,6 МБ |
|
||||
| `backrooms.pck` | карта «Backrooms» (качается при входе в портал) | ~21,3 МБ |
|
||||
|
||||
Пакеты карт (`*.pck`) должны быть выложены **вместе** с `index.*` и той же версией: клиент качает их при первом входе в портал.
|
||||
Как собрать: в проекте `my-world` выполнить `tools/export_all.sh`. Подробности, деплой сервера и устройство — в `my-world/README.md`.
|
||||
@@ -1,171 +0,0 @@
|
||||
[runnable_presets]
|
||||
|
||||
"Windows Desktop"="Windows Desktop"
|
||||
Linux="Linux"
|
||||
Web="Web"
|
||||
|
||||
[preset.0]
|
||||
|
||||
name="Windows Desktop"
|
||||
platform="Windows Desktop"
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../Мой Мирок.exe"
|
||||
patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
shader_baker/enabled=false
|
||||
binary_format/architecture="x86_64"
|
||||
codesign/enable=false
|
||||
codesign/timestamp=true
|
||||
codesign/timestamp_server_url=""
|
||||
codesign/digest_algorithm=1
|
||||
codesign/description=""
|
||||
codesign/custom_options=PackedStringArray()
|
||||
application/modify_resources=true
|
||||
application/icon=""
|
||||
application/console_wrapper_icon=""
|
||||
application/icon_interpolation=4
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name=""
|
||||
application/product_name=""
|
||||
application/file_description=""
|
||||
application/copyright=""
|
||||
application/trademarks=""
|
||||
application/export_angle=0
|
||||
application/export_d3d12=0
|
||||
application/d3d12_agility_sdk_multiarch=true
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
ssh_remote_deploy/extra_args_ssh=""
|
||||
ssh_remote_deploy/extra_args_scp=""
|
||||
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
||||
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
||||
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
||||
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
|
||||
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
||||
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
||||
Start-ScheduledTask -TaskName godot_remote_debug
|
||||
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
||||
|
||||
[preset.1]
|
||||
|
||||
name="Linux"
|
||||
platform="Linux"
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../linux/server.x86_64"
|
||||
patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.1.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
shader_baker/enabled=false
|
||||
binary_format/architecture="x86_64"
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
ssh_remote_deploy/extra_args_ssh=""
|
||||
ssh_remote_deploy/extra_args_scp=""
|
||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
||||
export DISPLAY=:0
|
||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
||||
\"{temp_dir}/{exe_name}\" {cmd_args}"
|
||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
||||
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
|
||||
rm -rf \"{temp_dir}\""
|
||||
|
||||
[preset.2]
|
||||
|
||||
name="Web"
|
||||
platform="Web"
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../site/index.html"
|
||||
patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.2.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
variant/extensions_support=false
|
||||
variant/thread_support=false
|
||||
vram_texture_compression/for_desktop=true
|
||||
vram_texture_compression/for_mobile=false
|
||||
html/export_icon=true
|
||||
html/custom_html_shell=""
|
||||
html/head_include=""
|
||||
html/canvas_resize_policy=2
|
||||
html/focus_canvas_on_start=true
|
||||
html/experimental_virtual_keyboard=false
|
||||
progressive_web_app/enabled=false
|
||||
progressive_web_app/ensure_cross_origin_isolation_headers=true
|
||||
progressive_web_app/offline_page=""
|
||||
progressive_web_app/display=1
|
||||
progressive_web_app/orientation=0
|
||||
progressive_web_app/icon_144x144=""
|
||||
progressive_web_app/icon_180x180=""
|
||||
progressive_web_app/icon_512x512=""
|
||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
||||
threads/emscripten_pool_size=8
|
||||
threads/godot_pool_size=4
|
||||
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
Before Width: | Height: | Size: 995 B |
@@ -1,43 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://smxpxx0ioxus"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
|
After Width: | Height: | Size: 9.2 KiB |
@@ -0,0 +1,66 @@
|
||||
/**************************************************************************/
|
||||
/* godot.audio.position.worklet.js */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
class GodotPositionReportingProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
{
|
||||
name: 'reset',
|
||||
defaultValue: 0,
|
||||
minValue: 0,
|
||||
maxValue: 1,
|
||||
automationRate: 'k-rate',
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
this.position = 0;
|
||||
}
|
||||
|
||||
process(inputs, _outputs, parameters) {
|
||||
if (parameters['reset'][0] > 0) {
|
||||
this.position = 0;
|
||||
}
|
||||
|
||||
if (inputs.length > 0) {
|
||||
const input = inputs[0];
|
||||
if (input.length > 0) {
|
||||
this.position += input[0].length;
|
||||
this.port.postMessage({ type: 'position', data: this.position });
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-position-reporting-processor', GodotPositionReportingProcessor);
|
||||
@@ -0,0 +1,213 @@
|
||||
/**************************************************************************/
|
||||
/* audio.worklet.js */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
class RingBuffer {
|
||||
constructor(p_buffer, p_state, p_threads) {
|
||||
this.buffer = p_buffer;
|
||||
this.avail = p_state;
|
||||
this.threads = p_threads;
|
||||
this.rpos = 0;
|
||||
this.wpos = 0;
|
||||
}
|
||||
|
||||
data_left() {
|
||||
return this.threads ? Atomics.load(this.avail, 0) : this.avail;
|
||||
}
|
||||
|
||||
space_left() {
|
||||
return this.buffer.length - this.data_left();
|
||||
}
|
||||
|
||||
read(output) {
|
||||
const size = this.buffer.length;
|
||||
let from = 0;
|
||||
let to_write = output.length;
|
||||
if (this.rpos + to_write > size) {
|
||||
const high = size - this.rpos;
|
||||
output.set(this.buffer.subarray(this.rpos, size));
|
||||
from = high;
|
||||
to_write -= high;
|
||||
this.rpos = 0;
|
||||
}
|
||||
if (to_write) {
|
||||
output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
|
||||
}
|
||||
this.rpos += to_write;
|
||||
if (this.threads) {
|
||||
Atomics.add(this.avail, 0, -output.length);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
||||
this.avail -= output.length;
|
||||
}
|
||||
}
|
||||
|
||||
write(p_buffer) {
|
||||
const to_write = p_buffer.length;
|
||||
const mw = this.buffer.length - this.wpos;
|
||||
if (mw >= to_write) {
|
||||
this.buffer.set(p_buffer, this.wpos);
|
||||
this.wpos += to_write;
|
||||
if (mw === to_write) {
|
||||
this.wpos = 0;
|
||||
}
|
||||
} else {
|
||||
const high = p_buffer.subarray(0, mw);
|
||||
const low = p_buffer.subarray(mw);
|
||||
this.buffer.set(high, this.wpos);
|
||||
this.buffer.set(low);
|
||||
this.wpos = low.length;
|
||||
}
|
||||
if (this.threads) {
|
||||
Atomics.add(this.avail, 0, to_write);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
||||
this.avail += to_write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class GodotProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.threads = false;
|
||||
this.running = true;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
||||
this.output = null;
|
||||
this.output_buffer = new Float32Array();
|
||||
this.input = null;
|
||||
this.input_buffer = new Float32Array();
|
||||
this.port.onmessage = (event) => {
|
||||
const cmd = event.data['cmd'];
|
||||
const data = event.data['data'];
|
||||
this.parse_message(cmd, data);
|
||||
};
|
||||
}
|
||||
|
||||
process_notify() {
|
||||
if (this.notifier) {
|
||||
Atomics.add(this.notifier, 0, 1);
|
||||
Atomics.notify(this.notifier, 0);
|
||||
}
|
||||
}
|
||||
|
||||
parse_message(p_cmd, p_data) {
|
||||
if (p_cmd === 'start' && p_data) {
|
||||
const state = p_data[0];
|
||||
let idx = 0;
|
||||
this.threads = true;
|
||||
this.lock = state.subarray(idx, ++idx);
|
||||
this.notifier = state.subarray(idx, ++idx);
|
||||
const avail_in = state.subarray(idx, ++idx);
|
||||
const avail_out = state.subarray(idx, ++idx);
|
||||
this.input = new RingBuffer(p_data[1], avail_in, true);
|
||||
this.output = new RingBuffer(p_data[2], avail_out, true);
|
||||
} else if (p_cmd === 'stop') {
|
||||
this.running = false;
|
||||
this.output = null;
|
||||
this.input = null;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
||||
} else if (p_cmd === 'start_nothreads') {
|
||||
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
|
||||
} else if (p_cmd === 'chunk') {
|
||||
this.output.write(p_data);
|
||||
}
|
||||
}
|
||||
|
||||
static array_has_data(arr) {
|
||||
return arr.length && arr[0].length && arr[0][0].length;
|
||||
}
|
||||
|
||||
process(inputs, outputs, parameters) {
|
||||
if (!this.running) {
|
||||
return false; // Stop processing.
|
||||
}
|
||||
if (this.output === null) {
|
||||
return true; // Not ready yet, keep processing.
|
||||
}
|
||||
const process_input = GodotProcessor.array_has_data(inputs);
|
||||
if (process_input) {
|
||||
const input = inputs[0];
|
||||
const chunk = input[0].length * input.length;
|
||||
if (this.input_buffer.length !== chunk) {
|
||||
this.input_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (!this.threads) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.port.postMessage({ 'cmd': 'input', 'data': this.input_buffer });
|
||||
} else if (this.input.space_left() >= chunk) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.input.write(this.input_buffer);
|
||||
} else {
|
||||
// this.port.postMessage('Input buffer is full! Skipping input frame.'); // Uncomment this line to debug input buffer.
|
||||
}
|
||||
}
|
||||
const process_output = GodotProcessor.array_has_data(outputs);
|
||||
if (process_output) {
|
||||
const output = outputs[0];
|
||||
const chunk = output[0].length * output.length;
|
||||
if (this.output_buffer.length !== chunk) {
|
||||
this.output_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (this.output.data_left() >= chunk) {
|
||||
this.output.read(this.output_buffer);
|
||||
GodotProcessor.write_output(output, this.output_buffer);
|
||||
if (!this.threads) {
|
||||
this.port.postMessage({ 'cmd': 'read', 'data': chunk });
|
||||
}
|
||||
} else {
|
||||
// this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); // Uncomment this line to debug output buffer.
|
||||
}
|
||||
}
|
||||
this.process_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
static write_output(dest, source) {
|
||||
const channels = dest.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < dest[ch].length; sample++) {
|
||||
dest[ch][sample] = source[sample * channels + ch];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static write_input(dest, source) {
|
||||
const channels = source.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < source[ch].length; sample++) {
|
||||
dest[sample * channels + ch] = source[ch][sample];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-processor', GodotProcessor);
|
||||
@@ -0,0 +1,220 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
|
||||
<title>Aman's World</title>
|
||||
<style>
|
||||
html, body, #canvas {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
body {
|
||||
color: white;
|
||||
background-color: black;
|
||||
overflow: hidden;
|
||||
touch-action: none;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
#status, #status-splash, #status-progress {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
#status, #status-splash {
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
#status {
|
||||
background-color: #08080a;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#status-splash {
|
||||
max-height: 100%;
|
||||
max-width: 100%;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#status-splash.show-image--false {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#status-splash.fullsize--true {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
object-fit: contain;
|
||||
}
|
||||
|
||||
#status-splash.use-filter--false {
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
|
||||
#status-progress, #status-notice {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#status-progress {
|
||||
bottom: 10%;
|
||||
width: 50%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
#status-notice {
|
||||
background-color: #5b3943;
|
||||
border-radius: 0.5rem;
|
||||
border: 1px solid #9b3943;
|
||||
color: #e0e0e0;
|
||||
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
|
||||
line-height: 1.3;
|
||||
margin: 0 2rem;
|
||||
overflow: hidden;
|
||||
padding: 1rem;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
}
|
||||
</style>
|
||||
<link id="-gd-engine-icon" rel="icon" type="image/png" href="index.icon.png" />
|
||||
<link rel="apple-touch-icon" href="index.apple-touch-icon.png"/>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="canvas">
|
||||
Your browser does not support the canvas tag.
|
||||
</canvas>
|
||||
|
||||
<noscript>
|
||||
Your browser does not support JavaScript.
|
||||
</noscript>
|
||||
|
||||
<div id="status">
|
||||
<img id="status-splash" class="show-image--true fullsize--true use-filter--true" src="index.png" alt="">
|
||||
<progress id="status-progress"></progress>
|
||||
<div id="status-notice"></div>
|
||||
</div>
|
||||
|
||||
<script src="index.js"></script>
|
||||
<script>
|
||||
const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"emscriptenPoolSize":8,"ensureCrossOriginIsolationHeaders":true,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":1773292,"index.wasm":39514754},"focusCanvas":true,"gdextensionLibs":[],"godotPoolSize":4};
|
||||
const GODOT_THREADS_ENABLED = false;
|
||||
const engine = new Engine(GODOT_CONFIG);
|
||||
|
||||
(function () {
|
||||
const statusOverlay = document.getElementById('status');
|
||||
const statusProgress = document.getElementById('status-progress');
|
||||
const statusNotice = document.getElementById('status-notice');
|
||||
|
||||
let initializing = true;
|
||||
let statusMode = '';
|
||||
|
||||
function setStatusMode(mode) {
|
||||
if (statusMode === mode || !initializing) {
|
||||
return;
|
||||
}
|
||||
if (mode === 'hidden') {
|
||||
statusOverlay.remove();
|
||||
initializing = false;
|
||||
return;
|
||||
}
|
||||
statusOverlay.style.visibility = 'visible';
|
||||
statusProgress.style.display = mode === 'progress' ? 'block' : 'none';
|
||||
statusNotice.style.display = mode === 'notice' ? 'block' : 'none';
|
||||
statusMode = mode;
|
||||
}
|
||||
|
||||
function setStatusNotice(text) {
|
||||
while (statusNotice.lastChild) {
|
||||
statusNotice.removeChild(statusNotice.lastChild);
|
||||
}
|
||||
const lines = text.split('\n');
|
||||
lines.forEach((line) => {
|
||||
statusNotice.appendChild(document.createTextNode(line));
|
||||
statusNotice.appendChild(document.createElement('br'));
|
||||
});
|
||||
}
|
||||
|
||||
function displayFailureNotice(err) {
|
||||
console.error(err);
|
||||
if (err instanceof Error) {
|
||||
setStatusNotice(err.message);
|
||||
} else if (typeof err === 'string') {
|
||||
setStatusNotice(err);
|
||||
} else {
|
||||
setStatusNotice('An unknown error occurred.');
|
||||
}
|
||||
setStatusMode('notice');
|
||||
initializing = false;
|
||||
}
|
||||
|
||||
const missing = Engine.getMissingFeatures({
|
||||
threads: GODOT_THREADS_ENABLED,
|
||||
});
|
||||
|
||||
if (missing.length !== 0) {
|
||||
if (GODOT_CONFIG['serviceWorker'] && GODOT_CONFIG['ensureCrossOriginIsolationHeaders'] && 'serviceWorker' in navigator) {
|
||||
let serviceWorkerRegistrationPromise;
|
||||
try {
|
||||
serviceWorkerRegistrationPromise = navigator.serviceWorker.getRegistration();
|
||||
} catch (err) {
|
||||
serviceWorkerRegistrationPromise = Promise.reject(new Error('Service worker registration failed.'));
|
||||
}
|
||||
// There's a chance that installing the service worker would fix the issue
|
||||
Promise.race([
|
||||
serviceWorkerRegistrationPromise.then((registration) => {
|
||||
if (registration != null) {
|
||||
return Promise.reject(new Error('Service worker already exists.'));
|
||||
}
|
||||
return registration;
|
||||
}).then(() => engine.installServiceWorker()),
|
||||
// For some reason, `getRegistration()` can stall
|
||||
new Promise((resolve) => {
|
||||
setTimeout(() => resolve(), 2000);
|
||||
}),
|
||||
]).then(() => {
|
||||
// Reload if there was no error.
|
||||
window.location.reload();
|
||||
}).catch((err) => {
|
||||
console.error('Error while registering service worker:', err);
|
||||
});
|
||||
} else {
|
||||
// Display the message as usual
|
||||
const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
|
||||
displayFailureNotice(missingMsg + missing.join('\n'));
|
||||
}
|
||||
} else {
|
||||
setStatusMode('progress');
|
||||
engine.startGame({
|
||||
'onProgress': function (current, total) {
|
||||
if (current > 0 && total > 0) {
|
||||
statusProgress.value = current;
|
||||
statusProgress.max = total;
|
||||
} else {
|
||||
statusProgress.removeAttribute('value');
|
||||
statusProgress.removeAttribute('max');
|
||||
}
|
||||
},
|
||||
}).then(() => {
|
||||
setStatusMode('hidden');
|
||||
}, displayFailureNotice);
|
||||
}
|
||||
}());
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
After Width: | Height: | Size: 3.7 KiB |
@@ -1,45 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://b8sirpgse4wep"
|
||||
path="res://.godot/imported/Grid-white.glb-3fe245ebce6662979ef998a91170512e.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://landscape/Grid/Grid-white.glb"
|
||||
dest_files=["res://.godot/imported/Grid-white.glb-3fe245ebce6662979ef998a91170512e.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
mesh_library/use_node_names_as_mesh_names=false
|
||||
array_mesh/deduplicate_surfaces=true
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
gltf/texture_map_mode=1
|
||||
|
Before Width: | Height: | Size: 323 KiB |
@@ -1,41 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cngsbhpa05fo8"
|
||||
path.s3tc="res://.godot/imported/tron_floor_emission.png-2799b860af52fd337e583b57826fafee.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://landscape/Grid/tron_floor_emission.png"
|
||||
dest_files=["res://.godot/imported/tron_floor_emission.png-2799b860af52fd337e583b57826fafee.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
@@ -1,12 +0,0 @@
|
||||
# Blender 5.2.0 LTS MTL File: 'None'
|
||||
# www.blender.org
|
||||
|
||||
newmtl Материал
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.000303 0.489847 0.002281
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
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