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my-world/Main.tscn
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[gd_scene format=3 uid="uid://djk5pbfui7ks7"]
[ext_resource type="Texture2D" uid="uid://dwplniouc0rmw" path="res://Materials/grass/Poliigon_GrassPatchyGround_4585_BaseColor.jpg" id="2_3dxm6"]
[ext_resource type="Texture2D" uid="uid://dmrry3rrnwsej" path="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Normal.png" id="3_lgr22"]
[ext_resource type="Texture2D" uid="uid://cfsjjd835bv75" path="res://Materials/grass/Poliigon_GrassPatchyGround_4585_Roughness.jpg" id="4_trn2v"]
[ext_resource type="PackedScene" uid="uid://c3efk6k8xnf57" path="res://Player.tscn" id="5_03owx"]
[ext_resource type="Texture2D" uid="uid://bbjv5hawxe2oy" path="res://landscape/citrus_orchard_road_puresky_2k.hdr" id="6_3dxm6"]
[sub_resource type="PlaneMesh" id="PlaneMesh_bcw3a"]
size = Vector2(1000, 1000)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h8axm"]
albedo_texture = ExtResource("2_3dxm6")
roughness_texture = ExtResource("4_trn2v")
normal_enabled = true
normal_texture = ExtResource("3_lgr22")
uv1_scale = Vector3(99, 99, 99)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_tereu"]
data = PackedVector3Array(500, 0, 500, -500, 0, 500, 500, 0, -500, -500, 0, 500, -500, 0, -500, 500, 0, -500)
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_0yd22"]
panorama = ExtResource("6_3dxm6")
energy_multiplier = 0.5
[sub_resource type="Sky" id="Sky_k6m4d"]
sky_material = SubResource("PanoramaSkyMaterial_0yd22")
[sub_resource type="Environment" id="Environment_h8axm"]
background_mode = 2
sky = SubResource("Sky_k6m4d")
sky_custom_fov = 41.8
ambient_light_source = 3
glow_enabled = true
[node name="main_world" type="Node3D" unique_id=452092728]
[node name="Ground" type="StaticBody3D" parent="." unique_id=1859166560]
metadata/_edit_lock_ = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground" unique_id=1414465590]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.039506912, 0.023232937, -0.036078453)
mesh = SubResource("PlaneMesh_bcw3a")
surface_material_override/0 = SubResource("StandardMaterial3D_h8axm")
metadata/_edit_lock_ = true
[node name="StaticBody3D" type="StaticBody3D" parent="Ground/MeshInstance3D" unique_id=32266743]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.039690018, -0.013710499, 0.029706955)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground/MeshInstance3D/StaticBody3D" unique_id=1892814998]
shape = SubResource("ConcavePolygonShape3D_tereu")
[node name="CharacterBody3D" parent="." unique_id=365865796 instance=ExtResource("5_03owx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.4852746, 1.449548, 2.3875265)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1416601606]
environment = SubResource("Environment_h8axm")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment" unique_id=1348596878]
transform = Transform3D(1, 0, 0, 0, -0.5948227, 0.8038569, 0, -0.8038569, -0.5948227, 0, 0, 0)
shadow_enabled = true
shadow_bias = 0.0
shadow_normal_bias = 2.349
shadow_blur = 6.814
metadata/_edit_lock_ = true